Saturday, 22 December 2012

Prototype Fidelity


Prototype Fidelity

Fidelity is the level of detail that content is rendered in the model
  • Low-fidelity prototypes
  • Midium-fidelity prototypes
  • High-fidelity prototypes
Low-fidelity prototypes


does not look very much like the final product

    Create early representations of its content

     Akin to sketches that artist and designers create in early stages: vague and minimally           formed

     Early conceptualisations of page layouts, e.g. rough position of menu areas, banners, toolbars, and content areas

    Simple, cheap, quick to produce
    Some methods:

  • Storyboarding
  • Sketching
  • Index cards
  • Wizard of Oz
example sketches we use for Monday clinic application










Advantages & Disadvantages Low-Fidelity

Advantages

  • Low-fidelity representations,such as sketches, differ from the final product in interaction design, visual appearance, and/or level of details. The method is quick & cheap which encourage iterative design idea try outs between/during usability tests. 
  • † Quick Low-fidelity tests allows designers and users to focus on high-level interaction design and information architecture, rather than on details or visual style. 

Disadvantages

  • Users might judge a low fidelity prototype as unprofessional.
  • While Low-fidelity prototypes allow spontaneous changes for exploring interactions, they also sacrifice some realism.
  • Limitations in navigation and flow while a control person has to “make the interaction”

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